diff options
Diffstat (limited to 'main.lua')
| -rw-r--r-- | main.lua | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -16,7 +16,8 @@ local camera = nil local fonts = require("fonts") local currentState = "game" -local currentLevel = "assets/maps/tilemap1.lua" +local currentMapPath = "assets/maps/tilemap.lua" +local currentTilesetPath = "assets/maps/tileset.png" local world = nil local states = { @@ -36,9 +37,9 @@ end function states.game.load() local World = require("world") world = World:new() - world:load(currentLevel) + world:load(currentMapPath, currentTilesetPath) local target = world:getPlayer() or { x = 0, y = 0, width = 16, height = 16 } - camera = cameraModule:new(target, VIRTUAL_WIDTH/3, VIRTUAL_HEIGHT/3, true, WORLD_TO_CANVAS) + camera = cameraModule:new(target, VIRTUAL_WIDTH/2, VIRTUAL_HEIGHT/2, true, WORLD_TO_CANVAS) world:setCamera(camera) end |
