| Age | Commit message (Expand) | Author |
|---|---|---|
| 2026-03-10 | collision death state and basic HUD | cursed22bc |
| 2026-03-10 | new player animations | cursed22bc |
| 2026-03-10 | water hacks | cursed22bc |
| 2026-03-10 | spikes | cursed22bc |
| 2026-03-09 | hacking layering | cursed22bc |
| 2026-03-09 | missing texture shader | cursed22bc |
| 2026-03-08 | liquid shader and basic text render | cursed22bc |
| 2026-03-07 | basic water render and physics | cursed22bc |
| 2026-03-02 | trying to debug stuttering | cursed22bc |
| 2026-03-01 | debug | cursed22bc |
| 2026-03-01 | flexible multisized tiles in tilemap loading | cursed22bc |
| 2026-03-01 | player and animation | cursed22bc |
| 2026-03-01 | improved tileset and load | cursed22bc |
| 2026-02-28 | tile mapping and drawing | cursed22bc |
| 2026-02-27 | more ignore | cursed22bc |
| 2026-02-27 | base setup | cursed22bc |
| 2026-02-27 | init | cursed22bc |
