diff options
| author | cursed22bc <admin@pixeldawn.org> | 2026-03-09 12:58:53 +0200 |
|---|---|---|
| committer | cursed22bc <admin@pixeldawn.org> | 2026-03-09 12:58:53 +0200 |
| commit | fa90ee5c494ef7db5c779fe7eec33d6312237f9b (patch) | |
| tree | 5b52c6aeb97ac411ad230344a32a49b2ddf31382 /shaders/missing_texture.glsl | |
| parent | 97d0d1ecc0cfd5516cfad2d477faa4d35992e7ba (diff) | |
missing texture shader
Diffstat (limited to 'shaders/missing_texture.glsl')
| -rw-r--r-- | shaders/missing_texture.glsl | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/shaders/missing_texture.glsl b/shaders/missing_texture.glsl new file mode 100644 index 0000000..3824ade --- /dev/null +++ b/shaders/missing_texture.glsl @@ -0,0 +1,21 @@ +// missing_texture.glsl + +extern float scale = 16.0; + +vec4 effect(vec4 color, Image texture, vec2 uv, vec2 screen_coords) +{ + vec4 tex = Texel(texture, uv); + + // checker pattern + float cx = floor(screen_coords.x / scale); + float cy = floor(screen_coords.y / scale); + + float checker = mod(cx + cy, 2.0); + + vec3 magenta = vec3(1.0, 0.0, 1.0); + vec3 black = vec3(0.0, 0.0, 0.0); + + vec3 pattern = mix(magenta, black, checker); + + return vec4(pattern, tex.a) * color; +}
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