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authorcursed22bc <admin@pixeldawn.org>2026-03-10 23:16:58 +0200
committercursed22bc <admin@pixeldawn.org>2026-03-10 23:16:58 +0200
commit0dce23b4b24ae74889550dc0b81ea393c047f929 (patch)
tree849eec42d84928ea235a51c1d6df984282e3af91 /shaders
parentd2dab6c8efcf126503c004e935fda9190533729c (diff)
evil window hacks
Diffstat (limited to 'shaders')
-rw-r--r--shaders/missing_texture.glsl8
1 files changed, 6 insertions, 2 deletions
diff --git a/shaders/missing_texture.glsl b/shaders/missing_texture.glsl
index 3824ade..e15a5ab 100644
--- a/shaders/missing_texture.glsl
+++ b/shaders/missing_texture.glsl
@@ -12,8 +12,12 @@ vec4 effect(vec4 color, Image texture, vec2 uv, vec2 screen_coords)
float checker = mod(cx + cy, 2.0);
- vec3 magenta = vec3(1.0, 0.0, 1.0);
- vec3 black = vec3(0.0, 0.0, 0.0);
+ // vec3 magenta = vec3(1.0, 0.0, 1.0);
+ //magenta main menu hurts my eyes
+ // {0.22, 0.38, 0.22, 1},
+ // {0.18, 0.30, 0.18, 1},
+ vec3 magenta = vec3(0.22, 0.38, 0.22);
+ vec3 black = vec3(0.18, 0.30, 0.18);
vec3 pattern = mix(magenta, black, checker);