diff options
| author | cursed22bc <admin@pixeldawn.org> | 2026-03-10 23:16:58 +0200 |
|---|---|---|
| committer | cursed22bc <admin@pixeldawn.org> | 2026-03-10 23:16:58 +0200 |
| commit | 0dce23b4b24ae74889550dc0b81ea393c047f929 (patch) | |
| tree | 849eec42d84928ea235a51c1d6df984282e3af91 /shaders | |
| parent | d2dab6c8efcf126503c004e935fda9190533729c (diff) | |
evil window hacks
Diffstat (limited to 'shaders')
| -rw-r--r-- | shaders/missing_texture.glsl | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/shaders/missing_texture.glsl b/shaders/missing_texture.glsl index 3824ade..e15a5ab 100644 --- a/shaders/missing_texture.glsl +++ b/shaders/missing_texture.glsl @@ -12,8 +12,12 @@ vec4 effect(vec4 color, Image texture, vec2 uv, vec2 screen_coords) float checker = mod(cx + cy, 2.0); - vec3 magenta = vec3(1.0, 0.0, 1.0); - vec3 black = vec3(0.0, 0.0, 0.0); + // vec3 magenta = vec3(1.0, 0.0, 1.0); + //magenta main menu hurts my eyes + // {0.22, 0.38, 0.22, 1}, + // {0.18, 0.30, 0.18, 1}, + vec3 magenta = vec3(0.22, 0.38, 0.22); + vec3 black = vec3(0.18, 0.30, 0.18); vec3 pattern = mix(magenta, black, checker); |
