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authorcursed22bc <admin@pixeldawn.org>2026-03-02 23:16:16 +0200
committercursed22bc <admin@pixeldawn.org>2026-03-02 23:16:16 +0200
commit8514ffe0a1aa2febe989b2ff0b3044150492a1b2 (patch)
tree941c85f21ddda4e8acbd800c25ebf6a9013f0c5f /animation.lua
parent255f32f77df817a8059839b4dae1afca20784888 (diff)
trying to debug stuttering
Diffstat (limited to 'animation.lua')
-rw-r--r--animation.lua3
1 files changed, 1 insertions, 2 deletions
diff --git a/animation.lua b/animation.lua
index 7d77d40..58cb356 100644
--- a/animation.lua
+++ b/animation.lua
@@ -44,7 +44,6 @@ function Animation:reset()
self.currentTime = 0
end
--- Returns true only for non-looping animations that have played through once.
function Animation:isFinished()
return self.looping == false and self.currentTime >= self.duration
end
@@ -62,7 +61,7 @@ function Animation:draw(x, y, flipHorizontal)
local ox = flipHorizontal and self.frameWidth or 0
local oy = 0
- love.graphics.draw(self.spriteSheet, quad, x, y, 0, sx, sy, ox, oy)
+ love.graphics.draw(self.spriteSheet, quad, math.floor(x), math.floor(y), 0, sx, sy, ox, oy)
end
return Animation